翻訳と辞書
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・ Trevor Painter
・ Trevor Park
・ Trevor Parkes
・ Trevor Patrick
・ Trevor Peacock
・ Trevor Peake
・ Trevor Pearcey
・ Trevor Pears
・ Trevor Pearson
・ Trevor Penney
・ Trevor Peres
・ Trevor Perrett
・ Trevor Pescott
・ Trevor Peters
・ Trevor Pettit
Trevor Philips
・ Trevor Phillips
・ Trevor Phillips (footballer)
・ Trevor Philp
・ Trevor Pinch
・ Trevor Pinnock
・ Trevor Pitman
・ Trevor Plouffe
・ Trevor Poole
・ Trevor Porritt
・ Trevor Porteous
・ Trevor Porter
・ Trevor Potter
・ Trevor Prangley
・ Trevor Preece


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Trevor Philips : ウィキペディア英語版
Trevor Philips

Trevor Philips is a fictional character and one of the protagonists of ''Grand Theft Auto V'', a video game in the ''Grand Theft Auto'' series made by Rockstar Games. He appears as one of the three main protagonists, alongside Michael De Santa and Franklin Clinton. He is played by actor Steven Ogg, who provided the voice and motion capture for the character.
Rockstar based Trevor's appearance on Ogg's physical appearance, while his personality was inspired by Charles Bronson. ''Grand Theft Auto V'' co-writer Dan Houser described Trevor as purely driven by desire and resentment. To make players care for the character, the designers gave the character more emotions. Trevor is shown to truly care about people very close to him, despite his psychopathic actions.
Trevor is considered one of the most controversial characters in video game history. Although the general attention given to Trevor by critics and gamers was mostly very positive, he has been criticised by many critics and players because of his violent personality and actions, but has also been praised for fitting in the world of the game. His design and personality have drawn comparisons to other influential video game and film characters. Many reviewers have called Trevor a likeable and believable character, and felt that he is one of the few protagonists in the ''Grand Theft Auto'' series that would willingly execute popular player actions, such as murder and violence.
==Character design==

''Grand Theft Auto V'' co-writer Dan Houser explained that Trevor "appeared to () pretty much out of nowhere as the embodiment of another side of criminality () If Michael was meant to be the idea of some version of criminal control () what about the guy who didn't do that?" He later described Trevor as "the person who's driven purely by desire, resentment, no thought for tomorrow whatsoever, completely id rather than ego-driven." He stated that Trevor "kills without remorse, like a true psychopath, but very sentimental for the right reasons when it suits him."
Rockstar drew upon game protagonist archetypes during the scripting the characters; Trevor was considered to embody insanity. Houser said the team characterised Michael and Trevor as juxtapositions of each other. He said, "Michael is like the criminal who wants to compartmentalise and be a good guy some of the time and Trevor is the maniac who isn't a hypocrite". He said that having three lead characters would help move the game's plot into more original territory than its predecessors, which traditionally followed a single protagonist rising through the ranks of a criminal underworld. In ''Grand Theft Auto V'', Steven Ogg portrayed Trevor. During the initial audition process, Ogg noticed an on-set chemistry between him and Ned Luke (who portrayed Michael), which he felt helped secure them the roles. Ogg said, "When () and I went in the room together we immediately had something". While the actors knew their auditions were for Rockstar Games, it was when they signed contracts that they learned they would be involved in a ''Grand Theft Auto'' title. Ogg felt Trevor's characterisation had evolved over time. He said, "Nuances and character traits that began to appearhis walk, his manner of speech, his reactions, definitely informed his development throughout the game".〔
The actors began working on the game in 2010.〔 Their performances were mostly recorded using motion capture technology. Dialogue for scenes with characters seated in vehicles was recorded in studios. Because the actors had their dialogue and movements recorded on-set, they considered their performances were no different those of film or television roles. Their dialogue was scripted so that it did not allow the actors to ad-lib; however they sometimes made small changes to the performance with approval from the directors.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Trevor Philips」の詳細全文を読む



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